a gallery in the dark

The building is dark and the prints are the light. Walk up to one, then step inside it.

Enter the gallery →
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A print seen at an angle: its scene has real depth, like a shadow box

Every print has depth.

Walk past a print and it opens up like a deep shadow box: the sky falls back, the figures stay close. Stand in front of it and it's exactly the print.

Each print got its own depth map from a depth model, so nothing is guessed by hand.

Inside a print: the airship and the tower as solid blocks under a pixel sky

Step inside any print.

Walk into the frame. When the print fills your view it turns into a world made of its own pixels, its layers come apart, and you can fly between them. Step back out the way you came.

Desktop: W while you view a print. Phone: the step inside button.

The grand hall in the dark, lit by its prints

The prints are the light.

Every print lights the room with its own colours. You carry a torch for the rest. Sixteen rooms: a grand hall, a maze, a night garden, an aquarium, an observatory, a rooftop, a hall of mirrors.

The night garden, a yellow print glowing over a path of light

Never alone in the dark.

Everyone who's here walks the same gallery. See where others are and what they're looking at, follow someone round, wave, throw a little paint, and leave a heart on the prints you love.

Find the 42 glowing sparks: five give you a double jump, twelve let you glide.

Bring a torch.

Enter the gallery →
Desktop: click, then mouse to look, WASD to walk, Space to jump, E to view a print, W to step inside.
Phone: left thumb walks, right thumb looks, tap a print to view it.
Best with sound on.